KoboldTouch – 2D Game Development

On September 14, 2012, in , by Steffen Itterheim

 

KoboldTouch brings you the best 2D game development experience for Apple’s platforms!

KoboldTouch is the only Objective-C, ARC-enabled 2D game engine built on the Model-View-Controller (MVC) design pattern. Write ambitious games with greater ease!

KoboldTouch is also a continuously evolving, customer driven game development framework for iOS & Mac OS X, designed by game industry veterans to incorporate game development best practices and decades of experience.


Learn more about KoboldTouch features and what’s in it for you:

Open the “About KoboldTouch” Page for Details


Not quite ready for KoboldTouch yet?

Fill out the KoboldTouch Survey. Let us know what you think of KT and how to make it better.


Get KoboldTouch!

KoboldTouch is available as a subscription program that entitles you to updates and support.

Choose Your Support & Updates Plan

Recurring billing may be cancelled at any time. The yearly plan is non-recurring.

Monthly

$14.95


You will be charged $14.95 every month.

Quarterly

$39.95


You will be charged $39.95 every 3 months.

One Year

$119.95


You will be charged $119.95 once. No automatic rebills.

 

60-Day Money Back Guarantee

If you’re not satisfied you can request a refund within 60-days from the date of purchase, directly via Clickbank.



Coming Soon: Learn Cocos2D 2 and Essential Cocos2D

On September 13, 2012, in Announcements, book, by Steffen Itterheim

Learn Cocos2D 2 – Game Development for iOS will finally be available on September 19th 2012. Completely updated for cocos2d-iphone 2.0, Kobold2D 2.0 and ARC.

But that isn’t all!

Essential Cocos2D – The Definitive Reference is an online documentation for cocos2d-iphone 2.0 and Kobold2D. More details soon. In the meantime, here’s a sample chapter about How Draw Order Works in Cocos2D.

UPDATE: Essential Cocos2D is now available!

What’s the difference?

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