December 1st, 2010.
It’s the time of year again where we all get in the mood for gifting and loving and caring and, oh well, that kind of crap. On the bright side, it does mark the beginning of 25 exciting days, each packed and gift-wrapped with a brand new link of interest for Cocos2D developers. Now that’s the spirit!
And the first link comes from John Talarico, co-founder of Runaway Creations, Inc. He posted a two-part Postmortem about their first Cocos2D based game Attraxxion (App Store: full version / free lite version) following the regular What Went Right and What Went Wrong convention of postmortems.
Attraxxion is a physics puzzle game that involves gravity, shooting masses at the proper angle towards the sun so that eventually a solar system forms and is able to harbor alien life. The game has been in development for 7 months by a team who didn’t have any previous Mac development experience but they have extensive experience developing software in general.
Attraxxion Postmortem, Part 1
Attraxxion Postmortem, Part 2
Add your link to the Cocos2D Linkvent Calendar
Do you have something to share with the Cocos2D community? I haven’t received enough submissions to fill all the days until Xmas, although I do have enough links to post one each day, I’d rather post a link to your website or blog post.
I very much enjoy the learning process, the pushing of boundaries (mine and yours and that of technology), having the freedom to pursue whatever is on my mind, to boldly program what no one has programmed before, and to write about what I've learned. Help me help you by browsing the products in the Learn Cocos2D Store.