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Kobold2D™

Kobold2D is the easiest 2D game engine for Objective-C programmers. Free & Open Source. For iPhone, iPod touch, iPad and Mac OS X.

Welcome to Kobold2D!

Kobold2D is a stroke of genius and reduces the barrier to entry greatly.

Jack Lindsay

Kobold2D literally fixed every little thing that annoyed me about Cocos2D.

Stephen Delafield

With Kobold2D everything works out of the box - I am having A LOT OF FUN!

Everson Siqueira

Kobold2D is an extended and improved version of the popular Cocos2D for iPhone game engine. Everything you know about Cocos2D can still be applied, and Kobold2D is easier to get started with, more convenient to use, more powerful and flexible than Cocos2D with all the documentation available online and offline. Use Kobold2D to develop iPhone, iPod touch, iPad and Mac OS X games for both Apple App Stores.

Kobold2D is free and open source with additional premium content to support its development. It was established by Steffen Itterheim, author of the book Learn Cocos2D Game Development with iOS 5.

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Steffen's Learn Cocos2D Book

Line-Drawing Game Starterkit

Excellent template code for creating your own Line-Drawing game, similar to popular titles such as Flight Control, Harbor Master, and Pirate Bay.

The iPhone Game Kit

Learn to make iPhone games with this Starterkit. Includes a 150-page game development eBook and source code to two published iPhone games.

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