LearnCocosTV 2: Fixing Bad

On December 16, 2011, in LearnCocosTV, by Steffen Itterheim

Another live report from the front…

LearnCocosTV – Episode 2: Fixing Bad

• Simple Multiplayer Data Sharing Project
• iDevBlogADay: Fast Pixel-Perfect Collision Detection
• Kobold2D 1.0.1 Released:
   o KKPixelMaskSprite, KKScreenshot, Ad Banner rotation
   o Solutions for “failed with exit code 1” linker errors
• Xcode Trips & Ticks


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1 Response » to “LearnCocosTV 2: Fixing Bad”

  1. Yannick says:

    Great episode!

    I have never took the time to work with Kobold2D but your demo with the Game Center is very impressive! I’m going to play with it now.
    And your tip with the debugger is very helpful! Thank you for the share! 😉

    Keep it up,
    Yannick