scr01There hasn’t been a new Cocos2D Podcast in over 4 months.

It was about time Mohammad Azam and I recorded another one.

This time our guest was Krzysztof Zabłocki, developer of the Foldify app and contributor to cocos2d-iphone.

Among other improvements Krzysztof added stencil buffering to CCRenderTexture.

Interviews with Mobile Game Engine Developers

The Mobile Game Engines eBook is now available!

One of the interviews is with me, about Kobold2D. KoboldTouch was at the time no more than an idea.

Jason Brownlee gave me permission to share the full interview with me (PDF, 18 pages). Go on, read it!

There are of course plenty more reknown game engine developer interviews in this book. Here’s the full list of interviewees:

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