contains all information to define a single PathPoint More...
#include <PathPoint.h>
Public Attributes | |
| CGPoint | location |
| location of the path point on screen | |
| bool | isEndPoint |
| if it's an endpoint the object will either vanish or unload there, depending on game mode | |
contains all information to define a single PathPoint
if it's an endpoint the object will either vanish or unload there, depending on game mode
| CGPoint PathPoint::location |
location of the path point on screen
1.7.1