#import "CCProtocols.h"
Inherits CCBlendProtocol-p.
Inherited by CCAtlasNode, CCMotionStreak, CCParticleSystem, CCRibbon, CCSprite, and CCSpriteBatchNode.
Public Member Functions | |
(void) | - setTexture: |
(CCTexture2D *) | - texture |
CCNode objects that uses a Texture2D to render the images. The texture can have a blending function. If the texture has alpha premultiplied the default blending function is: src=GL_ONE dst= GL_ONE_MINUS_SRC_ALPHA else src=GL_SRC_ALPHA dst= GL_ONE_MINUS_SRC_ALPHA But you can change the blending funtion at any time.
- (void) setTexture: | (CCTexture2D *) | texture |
sets a new texture. it will be retained
- (CCTexture2D*) texture |
returns the used texture