Public Member Functions

<CCTextureProtocol> Protocol Reference

#import "CCProtocols.h"

Inherits CCBlendProtocol-p.

Inherited by CCAtlasNode, CCMotionStreak, CCParticleSystem, CCRibbon, CCSprite, and CCSpriteBatchNode.

Collaboration diagram for <CCTextureProtocol>:
[legend]

List of all members.

Public Member Functions

(void) - setTexture:
(CCTexture2D *) - texture

Detailed Description

CCNode objects that uses a Texture2D to render the images. The texture can have a blending function. If the texture has alpha premultiplied the default blending function is: src=GL_ONE dst= GL_ONE_MINUS_SRC_ALPHA else src=GL_SRC_ALPHA dst= GL_ONE_MINUS_SRC_ALPHA But you can change the blending funtion at any time.

Since:
v0.8.0

Member Function Documentation

- (void) setTexture: (CCTexture2D *)  texture  

sets a new texture. it will be retained

- (CCTexture2D*) texture  

returns the used texture


The documentation for this protocol was generated from the following file: