contains all information to define a single PathPoint More...
#include <PathPoint.h>
Public Attributes | |
CGPoint | location |
location of the path point on screen | |
bool | isEndPoint |
if it's an endpoint the object will either vanish or unload there, depending on game mode |
contains all information to define a single PathPoint
if it's an endpoint the object will either vanish or unload there, depending on game mode
CGPoint PathPoint::location |
location of the path point on screen