MainMenu is a placeholder for your pregame menu. More...
#import <MainMenu.h>
Public Member Functions | |
(id) | - init |
should not be called by you - use [MainMenu scene] instead! | |
(void) | - dealloc [implementation] |
(void) | - nextScene: [implementation] |
Static Public Member Functions | |
(id) | + scene |
creates the scene, returns an autoreleased object |
MainMenu is a placeholder for your pregame menu.
- (void) dealloc | [implementation] |
- (id) init |
should not be called by you - use [MainMenu scene] instead!
- (void) nextScene: | (ccTime) | delta | [implementation] |
+ (id) scene |
creates the scene, returns an autoreleased object