- a -
- b -
- c -
- d -
- dealloc
: GameBackground
, GameHUD
, GamePaths
, AppDelegate
, TargetObjects
, TargetObject
, Path
, ObjectDefs
, MovingObject
, MainMenu
, Motivationals
, IncomingMarker
, GameUI
, GameScene
, GameObjects
- draw
: Path
, TargetObject
- e -
- g -
- h -
- i -
- incomingMarker
: IncomingMarker
- increaseScore
: GameHUD
- increaseSpawnInterval
: GameObjects
- init
: GameBackground
, GameScene
, GameUI
, GameHUD
, IncomingMarker
, MainMenu
, GameObjects
, Motivationals
, Path
, ObjectDefs
, GamePaths
, TargetObjects
- initAllObjects
: ObjectDefs
- initMovingObjectWithDef:
: MovingObject
- initSpawnLocations
: GameObjects
- initWithRadius:
: TargetObject
- instance
: GameScene
- isDistanceBetweenPoint:andPoint:greaterThan:
: MathHelper
- isDistanceBetweenPoint:andPoint:smallerThan:
: MathHelper
- isFollowingPath
: MovingObject
- isPlaying
: GameScene
- isPointCloseToTarget:previousPoint:targetType:
: TargetObjects
- isPositionCollisionFree:collisionRadius:
: GameObjects
- l -
- m -
- n -
- o -
- p -
- r -
- s -
- t -
- u -