Go to the documentation of this file.00001
00002
00003
00004
00005
00006
00007
00008 #import "cocos2d.h"
00009
00010 typedef enum
00011 {
00012 TargetTypeAny = 0,
00013 TargetTypeHelipad,
00014 TargetTypeAirstrip,
00015
00016 TargetTypes_MAX,
00017 } ETargetTypes;
00018
00020 @interface TargetObjects : CCNode
00021 {
00022 }
00023
00025 +(id) targetObjects;
00027 -(id) init;
00028
00032 -(bool) isPointCloseToTarget:(CGPoint)point previousPoint:(CGPoint)prevPoint targetType:(ETargetTypes)targetType;
00033
00034 @end