#import "cocos2d.h"
#import "ObjectDef.h"
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Classes | |
class | MovingObject |
Moving objects are the objects the player can touch to draw a Path for them. More... | |
Enumerations | |
enum | EObjectStates { kStateNormal = 0, kStateFollowingPath, kStateInactive, MAX_ObjectStates } |
defines different game states for the object More... |
enum EObjectStates |