#import "cocos2d.h"#import "ObjectDef.h"Go to the source code of this file.
Classes | |
| class | MovingObject |
| Moving objects are the objects the player can touch to draw a Path for them. More... | |
Enumerations | |
| enum | EObjectStates { kStateNormal = 0, kStateFollowingPath, kStateInactive, MAX_ObjectStates } |
defines different game states for the object More... | |
| enum EObjectStates |
1.6.3