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00008 #import "cocos2d.h"
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00013 @interface GameHUD : CCNode
00014 {
00015 CCLabel* scoreLabel;
00016 CCLabel* bestScoreLabel;
00017
00018 unsigned int lastScore;
00019 unsigned int oldBestScore;
00020 }
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00023 +(id) hud;
00025 -(id) init;
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00028 +(void) resetScore;
00030 +(unsigned int) getScore;
00032 +(void) increaseScore;
00033
00034 @end