b2RayCastOutput Struct Reference

#include <b2Collision.h>

List of all members.

Public Attributes

b2Vec2 normal
float32 fraction

Detailed Description

Ray-cast output data. The ray hits at p1 + fraction * (p2 - p1), where p1 and p2 come from b2RayCastInput.


Member Data Documentation


The documentation for this struct was generated from the following file:
Generated on Sat Apr 3 18:18:09 2010 for Box2D by  doxygen 1.6.3