b2Mat22 Struct Reference

A 2-by-2 matrix. Stored in column-major order. More...

#include <b2Math.h>

List of all members.

Public Member Functions

 b2Mat22 ()
 The default constructor does nothing (for performance).
 b2Mat22 (const b2Vec2 &c1, const b2Vec2 &c2)
 Construct this matrix using columns.
 b2Mat22 (float32 a11, float32 a12, float32 a21, float32 a22)
 Construct this matrix using scalars.
 b2Mat22 (float32 angle)
void Set (const b2Vec2 &c1, const b2Vec2 &c2)
 Initialize this matrix using columns.
void Set (float32 angle)
void SetIdentity ()
 Set this to the identity matrix.
void SetZero ()
 Set this matrix to all zeros.
float32 GetAngle () const
b2Mat22 GetInverse () const
b2Vec2 Solve (const b2Vec2 &b) const

Public Attributes

b2Vec2 col1
b2Vec2 col2

Detailed Description

A 2-by-2 matrix. Stored in column-major order.


Constructor & Destructor Documentation

b2Mat22::b2Mat22 (  )  [inline]

The default constructor does nothing (for performance).

b2Mat22::b2Mat22 ( const b2Vec2 c1,
const b2Vec2 c2 
) [inline]

Construct this matrix using columns.

b2Mat22::b2Mat22 ( float32  a11,
float32  a12,
float32  a21,
float32  a22 
) [inline]

Construct this matrix using scalars.

b2Mat22::b2Mat22 ( float32  angle  )  [inline, explicit]

Construct this matrix using an angle. This matrix becomes an orthonormal rotation matrix.


Member Function Documentation

float32 b2Mat22::GetAngle (  )  const [inline]

Extract the angle from this matrix (assumed to be a rotation matrix).

b2Mat22 b2Mat22::GetInverse (  )  const [inline]
void b2Mat22::Set ( float32  angle  )  [inline]

Initialize this matrix using an angle. This matrix becomes an orthonormal rotation matrix.

void b2Mat22::Set ( const b2Vec2 c1,
const b2Vec2 c2 
) [inline]

Initialize this matrix using columns.

void b2Mat22::SetIdentity (  )  [inline]

Set this to the identity matrix.

void b2Mat22::SetZero (  )  [inline]

Set this matrix to all zeros.

b2Vec2 b2Mat22::Solve ( const b2Vec2 b  )  const [inline]

Solve A * x = b, where b is a column vector. This is more efficient than computing the inverse in one-shot cases.


Member Data Documentation


The documentation for this struct was generated from the following file:
Generated on Sat Apr 3 18:18:09 2010 for Box2D by  doxygen 1.6.3