b2RayCastCallback Class Reference
#include <b2WorldCallbacks.h>
List of all members.
Detailed Description
Callback class for ray casts. See b2World::RayCast
Constructor & Destructor Documentation
virtual b2RayCastCallback::~b2RayCastCallback |
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[inline, virtual] |
Member Function Documentation
Called for each fixture found in the query. You control how the ray cast proceeds by returning a float: return -1: ignore this fixture and continue return 0: terminate the ray cast return fraction: clip the ray to this point return 1: don't clip the ray and continue
- Parameters:
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| fixture | the fixture hit by the ray |
| point | the point of initial intersection |
| normal | the normal vector at the point of intersection |
- Returns:
- -1 to filter, 0 to terminate, fraction to clip the ray for closest hit, 1 to continue
The documentation for this class was generated from the following file: