#include <b2PolygonAndCircleContact.h>
Public Member Functions | |
b2PolygonAndCircleContact (b2Fixture *fixtureA, b2Fixture *fixtureB) | |
~b2PolygonAndCircleContact () | |
void | Evaluate (b2Manifold *manifold, const b2Transform &xfA, const b2Transform &xfB) |
Evaluate this contact with your own manifold and transforms. | |
Static Public Member Functions | |
static b2Contact * | Create (b2Fixture *fixtureA, b2Fixture *fixtureB, b2BlockAllocator *allocator) |
static void | Destroy (b2Contact *contact, b2BlockAllocator *allocator) |
b2PolygonAndCircleContact::~b2PolygonAndCircleContact | ( | ) | [inline] |
b2Contact * b2PolygonAndCircleContact::Create | ( | b2Fixture * | fixtureA, | |
b2Fixture * | fixtureB, | |||
b2BlockAllocator * | allocator | |||
) | [static] |
Reimplemented from b2Contact.
void b2PolygonAndCircleContact::Destroy | ( | b2Contact * | contact, | |
b2BlockAllocator * | allocator | |||
) | [static] |
Reimplemented from b2Contact.
void b2PolygonAndCircleContact::Evaluate | ( | b2Manifold * | manifold, | |
const b2Transform & | xfA, | |||
const b2Transform & | xfB | |||
) | [virtual] |
Evaluate this contact with your own manifold and transforms.
Implements b2Contact.