b2FrictionJoint Class Reference

#include <b2FrictionJoint.h>

Inheritance diagram for b2FrictionJoint:
b2Joint

List of all members.

Public Member Functions

b2Vec2 GetAnchorA () const
 Get the anchor point on bodyA in world coordinates.
b2Vec2 GetAnchorB () const
 Get the anchor point on bodyB in world coordinates.
b2Vec2 GetReactionForce (float32 inv_dt) const
 Get the reaction force on body2 at the joint anchor in Newtons.
float32 GetReactionTorque (float32 inv_dt) const
 Get the reaction torque on body2 in N*m.
void SetMaxForce (float32 force)
 Set the maximum friction force in N.
float32 GetMaxForce () const
 Get the maximum friction force in N.
void SetMaxTorque (float32 torque)
 Set the maximum friction torque in N*m.
float32 GetMaxTorque () const
 Get the maximum friction torque in N*m.

Protected Member Functions

 b2FrictionJoint (const b2FrictionJointDef *def)
void InitVelocityConstraints (const b2TimeStep &step)
void SolveVelocityConstraints (const b2TimeStep &step)
bool SolvePositionConstraints (float32 baumgarte)

Protected Attributes

b2Vec2 m_localAnchorA
b2Vec2 m_localAnchorB
b2Mat22 m_linearMass
float32 m_angularMass
b2Vec2 m_linearImpulse
float32 m_angularImpulse
float32 m_maxForce
float32 m_maxTorque

Friends

class b2Joint

Detailed Description

Friction joint. This is used for top-down friction. It provides 2D translational friction and angular friction.


Constructor & Destructor Documentation

b2FrictionJoint::b2FrictionJoint ( const b2FrictionJointDef def  )  [protected]

Member Function Documentation

b2Vec2 b2FrictionJoint::GetAnchorA (  )  const [virtual]

Get the anchor point on bodyA in world coordinates.

Implements b2Joint.

b2Vec2 b2FrictionJoint::GetAnchorB (  )  const [virtual]

Get the anchor point on bodyB in world coordinates.

Implements b2Joint.

float32 b2FrictionJoint::GetMaxForce (  )  const

Get the maximum friction force in N.

float32 b2FrictionJoint::GetMaxTorque (  )  const

Get the maximum friction torque in N*m.

b2Vec2 b2FrictionJoint::GetReactionForce ( float32  inv_dt  )  const [virtual]

Get the reaction force on body2 at the joint anchor in Newtons.

Implements b2Joint.

float32 b2FrictionJoint::GetReactionTorque ( float32  inv_dt  )  const [virtual]

Get the reaction torque on body2 in N*m.

Implements b2Joint.

void b2FrictionJoint::InitVelocityConstraints ( const b2TimeStep step  )  [protected, virtual]

Implements b2Joint.

void b2FrictionJoint::SetMaxForce ( float32  force  ) 

Set the maximum friction force in N.

void b2FrictionJoint::SetMaxTorque ( float32  torque  ) 

Set the maximum friction torque in N*m.

bool b2FrictionJoint::SolvePositionConstraints ( float32  baumgarte  )  [protected, virtual]

Implements b2Joint.

void b2FrictionJoint::SolveVelocityConstraints ( const b2TimeStep step  )  [protected, virtual]

Implements b2Joint.


Friends And Related Function Documentation

friend class b2Joint [friend]

Member Data Documentation


The documentation for this class was generated from the following files:
Generated on Sat Apr 3 18:18:09 2010 for Box2D by  doxygen 1.6.3