b2DestructionListener Class Reference

#include <b2WorldCallbacks.h>

List of all members.

Public Member Functions

virtual ~b2DestructionListener ()
virtual void SayGoodbye (b2Joint *joint)=0
virtual void SayGoodbye (b2Fixture *fixture)=0

Detailed Description

Joints and fixtures are destroyed when their associated body is destroyed. Implement this listener so that you may nullify references to these joints and shapes.


Constructor & Destructor Documentation

virtual b2DestructionListener::~b2DestructionListener (  )  [inline, virtual]

Member Function Documentation

virtual void b2DestructionListener::SayGoodbye ( b2Fixture fixture  )  [pure virtual]

Called when any fixture is about to be destroyed due to the destruction of its parent body.

virtual void b2DestructionListener::SayGoodbye ( b2Joint joint  )  [pure virtual]

Called when any joint is about to be destroyed due to the destruction of one of its attached bodies.


The documentation for this class was generated from the following file:
Generated on Sat Apr 3 18:18:09 2010 for Box2D by  doxygen 1.6.3