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cocos2d-iphone
2.1
Improved Cocos2D API Reference (iOS version) for www.kobold2d.com developers
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#import <CCProtocols.h>
Public Member Functions | |
(CCTexture2D *) | - texture |
(void) | - setTexture: |
CCNode objects that uses a Texture2D to render the images. The texture can have a blending function. If the texture has alpha premultiplied the default blending function is: src=GL_ONE dst= GL_ONE_MINUS_SRC_ALPHA else src=GL_SRC_ALPHA dst= GL_ONE_MINUS_SRC_ALPHA But you can change the blending function at any time.
- (void) setTexture: | (CCTexture2D *) | texture |
sets a new texture. it will be retained
- (CCTexture2D*) texture |
returns the used texture