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cocos2d-iphone
2.1
Improved Cocos2D API Reference (iOS version) for www.kobold2d.com developers
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#import <CCScene.h>
Public Member Functions | |
(id) | - init |
CCScene is a subclass of CCNode that is used only as an abstract concept.
CCScene an CCNode are almost identical with the difference that CCScene has its anchor point (by default) at the center of the screen.
For the moment CCScene has no other logic than that, but in future releases it might have additional logic.
It is a good practice to use and CCScene as the parent of all your nodes.
- (id) init |
initializes a node. The node will be created as "autorelease".
Implements CCNode.
Implemented in CCTransitionTurnOffTiles, CCTransitionCrossFade, CCTransitionZoomFlipAngular, CCTransitionZoomFlipY, CCTransitionZoomFlipX, CCTransitionFlipAngular, CCTransitionFlipY, CCTransitionFlipX, CCTransitionShrinkGrow, CCTransitionJumpZoom, and CCTransitionRotoZoom.