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cocos2d-iphone
2.1
Improved Cocos2D API Reference (iOS version) for www.kobold2d.com developers
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#import <CCActionGrid3D.h>
Public Member Functions | |
(id) | - initWithDuration:size:position:radius:waves:amplitude: |
(id) | - initWithPosition:radius:waves:amplitude:grid:duration: |
Static Public Member Functions | |
(id) | + actionWithDuration:size:position:radius:waves:amplitude: |
(id) | + actionWithPosition:radius:waves:amplitude:grid:duration: |
Protected Attributes | |
CGPoint | _position |
float | _radius |
NSUInteger | _waves |
float | _amplitude |
float | _amplitudeRate |
Properties | |
CGPoint | position |
float | amplitude |
float | amplitudeRate |
CCRipple3D action
+ (id) actionWithDuration: | (ccTime) | d | |
size: | (CGSize) | gridSize | |
position: | (CGPoint) | pos | |
radius: | (float) | r | |
waves: | (NSInteger) | wav | |
amplitude: | (float) | amp | |
creates the action with a position in points, radius, number of waves, amplitude, a grid size and duration
- (id) initWithDuration: | (ccTime) | d | |
size: | (CGSize) | gridSize | |
position: | (CGPoint) | pos | |
radius: | (float) | r | |
waves: | (NSInteger) | wav | |
amplitude: | (float) | amp | |
initializes the action with a position in points, radius, number of waves, amplitude, a grid size and duration
- (float) amplitude [read, write, assign] |
amplitude
- (float) amplitudeRate [read, write, assign] |
amplitude rate
- (CGPoint) position [read, write, assign] |
center position in Points