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cocos2d-iphone
2.1
Improved Cocos2D API Reference (iOS version) for www.kobold2d.com developers
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#import <CCMotionStreak.h>
Inheritance diagram for CCMotionStreak:
Collaboration diagram for CCMotionStreak:Public Member Functions | |
| (id) | - initWithFade:minSeg:width:color:textureFilename: |
| (id) | - initWithFade:minSeg:width:color:texture: |
| (void) | - tintWithColor: |
| (void) | - reset |
Static Public Member Functions | |
| (id) | + streakWithFade:minSeg:width:color:textureFilename: |
| (id) | + streakWithFade:minSeg:width:color:texture: |
Protected Attributes | |
| CCTexture2D * | _texture |
| CGPoint | _positionR |
| ccBlendFunc | _blendFunc |
| float | _stroke |
| float | _fadeDelta |
| float | _minSeg |
| NSUInteger | _maxPoints |
| NSUInteger | _nuPoints |
| NSUInteger | _previousNuPoints |
| CGPoint * | _pointVertexes |
| float * | _pointState |
| ccVertex2F * | _vertices |
| unsigned char * | _colorPointer |
| ccTex2F * | _texCoords |
| BOOL | _fastMode |
| BOOL | _startingPositionInitialized |
Properties | |
| ccBlendFunc | blendFunc |
| BOOL | fastMode |
| CCTexture2D * | texture |
MotionStreak. Creates a trailing path.
| - (id) initWithFade: | (float) | fade | |
| minSeg: | (float) | minSeg | |
| width: | (float) | stroke | |
| color: | (ccColor3B) | color | |
| texture: | (CCTexture2D *) | texture | |
initializes a motion streak with fade in seconds, minimum segments, stroke's width, color and texture
| - (id) initWithFade: | (float) | fade | |
| minSeg: | (float) | minSeg | |
| width: | (float) | stroke | |
| color: | (ccColor3B) | color | |
| textureFilename: | (NSString *) | path | |
initializes a motion streak with fade in seconds, minimum segments, stroke's width, color and texture filename
| - (void) reset |
Remove all living segments of the ribbon
| + (id) streakWithFade: | (float) | fade | |
| minSeg: | (float) | minSeg | |
| width: | (float) | stroke | |
| color: | (ccColor3B) | color | |
| texture: | (CCTexture2D *) | texture | |
creates and initializes a motion streak with fade in seconds, minimum segments, stroke's width, color, texture
| + (id) streakWithFade: | (float) | fade | |
| minSeg: | (float) | minSeg | |
| width: | (float) | stroke | |
| color: | (ccColor3B) | color | |
| textureFilename: | (NSString *) | path | |
creates and initializes a motion streak with fade in seconds, minimum segments, stroke's width, color, texture filename
| - (void) tintWithColor: | (ccColor3B) | colors |
color used for the tint
- (CGPoint*) _pointVertexes [protected] |
Pointers
- (ccBlendFunc) blendFunc [read, write, assign] |
blending function
- (BOOL) fastMode [read, write, assign] |
When fast mode is enabled, new points are added faster but with lower precision
- (CCTexture2D*) texture [read, write, retain] |
texture used for the motion streak