Here is a list of all documented class members with links to the class documentation for each member:
- r -
- radialAccel
: CCParticleSystem
- radialAccelVar
: CCParticleSystem
- rate
: CCAccelDeccelAmplitude
, CCAccelAmplitude
, CCEaseRateAction
, CCDeccelAmplitude
- rect
: CCSpriteFrame
, CCMenuItem
, ccBMFontDef
- rectInPixels
: CCSpriteFrame
- releaseAllTimers
: CCProfiler
- releaseBlockAtCleanup
: CCMenuItem
- releaseData:
: CCTexture2D
- releaseMap
: CCTileMapAtlas
, CCTMXLayer
- releaseTimer:
: CCProfiler
- removeAction:
: CCActionManager
- removeActionByTag:target:
: CCActionManager
- removeAllActions
: CCActionManager
- removeAllActionsFromTarget:
: CCActionManager
- removeAllChildren
: CCNode
- removeAllChildrenWithCleanup:
: CCNode
- removeAllDelegates
: CCTouchDispatcher
- removeAllQuads
: CCTextureAtlas
- removeAllTextures
: CCTextureCache
- removeAnimationByName:
: CCAnimationCache
- removeChild:
: CCNode
- removeChild:cleanup:
: CCNode
, CCParticleBatchNode
, CCSpriteBatchNode
- removeChildAtIndex:cleanup:
: CCSpriteBatchNode
- removeChildByTag:
: CCNode
- removeChildByTag:cleanup:
: CCNode
- removeControlPointAtIndex:
: CCPointArray
- removeDelegate:
: CCTouchDispatcher
- removeFromParent
: CCNode
- removeFromParentAndCleanup:
: CCNode
- removeQuadAtIndex:
: CCTextureAtlas
- removeQuadsAtIndex:amount:
: CCTextureAtlas
- removeSpriteFrameByName:
: CCSpriteFrameCache
- removeSpriteFrames
: CCSpriteFrameCache
- removeSpriteFramesFromFile:
: CCSpriteFrameCache
- removeSpriteFramesFromTexture:
: CCSpriteFrameCache
- removeSuffixFromFile:
: CCFileUtils
- removeTexture:
: CCTextureCache
- removeTextureForKey:
: CCTextureCache
- removeTileAt:
: CCTMXLayer
- removeUnusedSpriteFrames
: CCSpriteFrameCache
- removeUnusedTextures
: CCTextureCache
- renderTextureWithWidth:height:
: CCRenderTexture
- renderTextureWithWidth:height:pixelFormat:
: CCRenderTexture
- renderTextureWithWidth:height:pixelFormat:depthStencilFormat:
: CCRenderTexture
- reorderChild:z:
: CCNode
- replaceControlPoint:atIndex:
: CCPointArray
- replaceObjectAtIndex:withObject:
: CCArray
- replaceScene:
: CCDirector
- reset
: CCMotionStreak
, CCProfilingTimer
- resetSystem
: CCParticleSystem
- reshapeProjection:
: CCDirector
- resizeCapacity:
: CCTextureAtlas
- resolutionType
: CCTexture2D
- restore
: CCCamera
- restoreOriginalFrame
: CCAnimation
- resume
: CCDirector
- resumeSchedulerAndActions
: CCNode
- resumeTarget:
: CCScheduler
, CCActionManager
- resumeTargets:
: CCScheduler
, CCActionManager
- reuseGrid
: CCGridBase
- reverse
: CCPointArray
, CCFiniteTimeAction
, CCActionInterval
- reverseInline
: CCPointArray
- right
: ccBMFontPadding
- rotated
: CCSpriteFrame
- rotatePerSecond
: CCParticleSystem
- rotatePerSecondVar
: CCParticleSystem
- rotation
: CCNode
- rotationX
: CCNode
- rotationY
: CCNode
- runAction:
: CCNode
- runningDevice
: CCConfiguration
- runningScene
: CCDirector
- runningThread
: CCDirector
- runWithScene:
: CCDirector