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cocos2d-iphone
2.1
Improved Cocos2D API Reference (iOS version) for www.kobold2d.com developers
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_dictQueue (defined in CCTextureCache) | CCTextureCache | [protected] | |
_loadingQueue (defined in CCTextureCache) | CCTextureCache | [protected] | |
_textures (defined in CCTextureCache) | CCTextureCache | [protected] | |
- | addCGImage:forKey: | CCTextureCache | |
- | addImage: | CCTextureCache | |
- | addImageAsync:target:selector: | CCTextureCache | |
- | addImageAsync:withBlock: | CCTextureCache | |
- | addPVRImage: | CCTextureCache(PVRSupport) | |
- | dumpCachedTextureInfo | CCTextureCache(Debug) | |
+ | purgeSharedTextureCache | CCTextureCache | [static] |
- | removeAllTextures | CCTextureCache | |
- | removeTexture: | CCTextureCache | |
- | removeTextureForKey: | CCTextureCache | |
- | removeUnusedTextures | CCTextureCache | |
+ | sharedTextureCache | CCTextureCache | [static] |
- | textureForKey: | CCTextureCache |