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cocos2d-iphone
2.1
Improved Cocos2D API Reference (iOS version) for www.kobold2d.com developers
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#import <Foundation/Foundation.h>#import "ccMacros.h"#import <CoreGraphics/CGGeometry.h>#import "Platforms/CCGL.h"
Include dependency graph for ccTypes.h:
This graph shows which files directly or indirectly include this file:Classes | |
| struct | ccColor3B |
| struct | ccColor4B |
| struct | ccColor4F |
| struct | ccVertex2F |
| struct | ccVertex3F |
| struct | ccTex2F |
| struct | ccPointSprite |
| Point Sprite component. More... | |
| struct | ccQuad2 |
| A 2D Quad. 4 * 2 floats. More... | |
| struct | ccQuad3 |
| A 3D Quad. 4 * 3 floats. More... | |
| struct | ccV2F_C4B_T2F |
| a Point with a vertex point, a tex coord point and a color 4B More... | |
| struct | ccV2F_C4F_T2F |
| a Point with a vertex point, a tex coord point and a color 4F More... | |
| struct | ccV3F_C4F_T2F |
| a Point with a vertex point, a tex coord point and a color 4F More... | |
| struct | ccV3F_C4F_T2F_Quad |
| 4 ccV3F_C4F_T2F More... | |
| struct | ccV3F_C4B_T2F |
| a Point with a vertex point, a tex coord point and a color 4B More... | |
| struct | ccV2F_C4B_T2F_Triangle |
| A Triangle of ccV2F_C4B_T2F. More... | |
| struct | ccV2F_C4B_T2F_Quad |
| A Quad of ccV2F_C4B_T2F. More... | |
| struct | ccV3F_C4B_T2F_Quad |
| 4 ccVertex3FTex2FColor4B More... | |
| struct | ccV2F_C4F_T2F_Quad |
| 4 ccVertex2FTex2FColor4F Quad More... | |
| struct | ccBlendFunc |
| Blend Function used for textures. More... | |
Typedefs | |
| typedef CGFloat | ccTime |
| typedef float | ccMat4 [16] |
Enumerations | |
| enum | ccResolutionType { kCCResolutionUnknown, kCCResolutioniPhone, kCCResolutioniPhoneRetinaDisplay, kCCResolutioniPhone5, kCCResolutioniPhone5RetinaDisplay, kCCResolutioniPad, kCCResolutioniPadRetinaDisplay } |
| ccResolutionType More... | |
| enum | CCVerticalTextAlignment { kCCVerticalTextAlignmentTop, kCCVerticalTextAlignmentCenter, kCCVerticalTextAlignmentBottom } |
| Vertical text alignment type. More... | |
| enum | CCTextAlignment { kCCTextAlignmentLeft, kCCTextAlignmentCenter, kCCTextAlignmentRight } |
| Horizontal text alignment type. More... | |
| enum | CCLineBreakMode { kCCLineBreakModeWordWrap, kCCLineBreakModeCharacterWrap, kCCLineBreakModeClip, kCCLineBreakModeHeadTruncation, kCCLineBreakModeTailTruncation, kCCLineBreakModeMiddleTruncation } |
| Line break modes. More... | |
Functions | |
| static ccColor3B | ccc3 (const GLubyte r, const GLubyte g, const GLubyte b) |
| helper macro that creates an ccColor3B type | |
| static ccColor4B | ccc4 (const GLubyte r, const GLubyte g, const GLubyte b, const GLubyte o) |
| helper macro that creates an ccColor4B type | |
| static ccColor4F | ccc4f (const GLfloat r, const GLfloat g, const GLfloat b, const GLfloat a) |
| helper that creates a ccColor4f type | |
| static ccColor4F | ccc4FFromccc3B (ccColor3B c) |
| static ccColor4F | ccc4FFromccc4B (ccColor4B c) |
| static BOOL | ccc4FEqual (ccColor4F a, ccColor4F b) |
| static ccColor4B | ccc4BFromccc4F (ccColor4F c) |
Variables | |
| static const ccColor3B | ccWHITE = {255,255,255} |
| White color (255,255,255) | |
| static const ccColor3B | ccYELLOW = {255,255,0} |
| Yellow color (255,255,0) | |
| static const ccColor3B | ccBLUE = {0,0,255} |
| Blue color (0,0,255) | |
| static const ccColor3B | ccGREEN = {0,255,0} |
| Green Color (0,255,0) | |
| static const ccColor3B | ccRED = {255,0,0} |
| Red Color (255,0,0,) | |
| static const ccColor3B | ccMAGENTA = {255,0,255} |
| Magenta Color (255,0,255) | |
| static const ccColor3B | ccBLACK = {0,0,0} |
| Black Color (0,0,0) | |
| static const ccColor3B | ccORANGE = {255,127,0} |
| Orange Color (255,127,0) | |
| static const ccColor3B | ccGRAY = {166,166,166} |
| Gray Color (166,166,166) | |
| static const ccBlendFunc | kCCBlendFuncDisable = {GL_ONE, GL_ZERO} |
cocos2d (cc) types
| typedef CGFloat ccTime |
delta time type if you want more resolution redefine it as a double
| enum CCLineBreakMode |
Line break modes.
| enum ccResolutionType |
ccResolutionType
| enum CCTextAlignment |
Horizontal text alignment type.
Vertical text alignment type.
helper macro that creates an ccColor3B type
| static ccColor4B ccc4 | ( | const GLubyte | r, |
| const GLubyte | g, | ||
| const GLubyte | b, | ||
| const GLubyte | o | ||
| ) | [inline, static] |
helper macro that creates an ccColor4B type
| static ccColor4F ccc4f | ( | const GLfloat | r, |
| const GLfloat | g, | ||
| const GLfloat | b, | ||
| const GLfloat | a | ||
| ) | [inline, static] |
helper that creates a ccColor4f type
| static BOOL ccc4FEqual | ( | ccColor4F | a, |
| ccColor4F | b | ||
| ) | [inline, static] |
returns YES if both ccColor4F are equal. Otherwise it returns NO.
| static ccColor4F ccc4FFromccc3B | ( | ccColor3B | c | ) | [inline, static] |
| static ccColor4F ccc4FFromccc4B | ( | ccColor4B | c | ) | [inline, static] |