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cocos2d-iphone
2.1
Improved Cocos2D API Reference (iOS version) for www.kobold2d.com developers
|
Classes | |
struct | tImageTGA |
Enumerations | |
enum | { TGA_OK, TGA_ERROR_FILE_OPEN, TGA_ERROR_READING_FILE, TGA_ERROR_INDEXED_COLOR, TGA_ERROR_MEMORY, TGA_ERROR_COMPRESSED_FILE } |
Functions | |
void | tgaLoadHeader (FILE *file, tImageTGA *info) |
load the image header fields. We only keep those that matter! | |
void | tgaLoadImageData (FILE *file, tImageTGA *info) |
loads the image pixels. You shouldn't call this function directly | |
tImageTGA * | tgaLoad (const char *filename) |
this is the function to call when we want to load an image | |
void | tgaRGBtogreyscale (tImageTGA *info) |
void | tgaDestroy (tImageTGA *info) |
releases the memory used for the image |
TGA image support
void tgaDestroy | ( | tImageTGA * | info | ) |
releases the memory used for the image
this is the function to call when we want to load an image
void tgaLoadHeader | ( | FILE * | file, |
tImageTGA * | info | ||
) |
load the image header fields. We only keep those that matter!
void tgaLoadImageData | ( | FILE * | file, |
tImageTGA * | info | ||
) |
loads the image pixels. You shouldn't call this function directly