Box2D  2.2.1
Box2D API Reference for Kobold2D developers
b2AABB Struct Reference

An axis aligned bounding box. More...

#include <b2Collision.h>

Collaboration diagram for b2AABB:

List of all members.

Public Member Functions

bool IsValid () const
 Verify that the bounds are sorted.
b2Vec2 GetCenter () const
 Get the center of the AABB.
b2Vec2 GetExtents () const
 Get the extents of the AABB (half-widths).
float32 GetPerimeter () const
 Get the perimeter length.
void Combine (const b2AABB &aabb)
 Combine an AABB into this one.
void Combine (const b2AABB &aabb1, const b2AABB &aabb2)
 Combine two AABBs into this one.
bool Contains (const b2AABB &aabb) const
 Does this aabb contain the provided AABB.
bool RayCast (b2RayCastOutput *output, const b2RayCastInput &input) const

Public Attributes

b2Vec2 lowerBound
 the lower vertex
b2Vec2 upperBound
 the upper vertex

Detailed Description

An axis aligned bounding box.


Member Function Documentation

void b2AABB::Combine ( const b2AABB aabb) [inline]

Combine an AABB into this one.

void b2AABB::Combine ( const b2AABB aabb1,
const b2AABB aabb2 
) [inline]

Combine two AABBs into this one.

bool b2AABB::Contains ( const b2AABB aabb) const [inline]

Does this aabb contain the provided AABB.

b2Vec2 b2AABB::GetCenter ( ) const [inline]

Get the center of the AABB.

b2Vec2 b2AABB::GetExtents ( ) const [inline]

Get the extents of the AABB (half-widths).

float32 b2AABB::GetPerimeter ( ) const [inline]

Get the perimeter length.

bool b2AABB::IsValid ( ) const [inline]

Verify that the bounds are sorted.


Member Data Documentation

the lower vertex

the upper vertex


The documentation for this struct was generated from the following file: