cocos2d-iphone  2.1
Improved Cocos2D API Reference (iOS version) for www.koboldtouch.com developers
 All Classes Files Functions Variables Typedefs Enumerations Enumerator Properties Macros Pages
CCTexture2D Class Reference

#import <CCTexture2D.h>

Inheritance diagram for CCTexture2D:
Collaboration diagram for CCTexture2D:

Instance Methods

(id) - initWithData:pixelFormat:pixelsWide:pixelsHigh:contentSize:
 
(void) - releaseData:
 
(void *) - keepData:length:
 
(CGSize) - contentSize
 
(id) - initWithString:dimensions:alignment:lineBreakMode:fontName:fontSize:
 
(id) - initWithString:dimensions:alignment:fontName:fontSize:
 
(void) - drawAtPoint:
 
(void) - drawInRect:
 
(void) - setTexParameters:
 
(void) - setAntiAliasTexParameters
 
(void) - setAliasTexParameters
 
(void) - generateMipmap
 
(id) - initWithCGImage:resolutionType:
 
(NSUInteger) - bitsPerPixelForFormat
 
(NSString *) - stringForFormat
 
(id) - initWithPVRFile:
 
(id) - initWithString:fontName:fontSize:dimensions:hAlignment:vAlignment:lineBreakMode:
 
(id) - initWithString:fontName:fontSize:dimensions:hAlignment:vAlignment:
 
(id) - initWithString:fontName:fontSize:
 

Class Methods

(void) + setDefaultAlphaPixelFormat:
 
(CCTexture2DPixelFormat) + defaultAlphaPixelFormat
 
(NSUInteger) + bitsPerPixelForFormat:
 
(void) + PVRImagesHavePremultipliedAlpha:
 

Protected Attributes

GLuint _name
 
CGSize _size
 
NSUInteger _width
 
NSUInteger _height
 
CCTexture2DPixelFormat _format
 
GLfloat _maxS
 
GLfloat _maxT
 
BOOL _hasPremultipliedAlpha
 
BOOL _hasMipmaps
 
ccResolutionType _resolutionType
 
CCGLProgram_shaderProgram
 

Properties

CCTexture2DPixelFormat pixelFormat
 
NSUInteger pixelsWide
 
NSUInteger pixelsHigh
 
GLuint name
 
CGSize contentSizeInPixels
 
GLfloat maxS
 
GLfloat maxT
 
BOOL hasPremultipliedAlpha
 
CCGLProgramshaderProgram
 
ccResolutionType resolutionType
 

Detailed Description

CCTexture2D class. This class allows to easily create OpenGL 2D textures from images, text or raw data. The created CCTexture2D object will always have power-of-two dimensions. Depending on how you create the CCTexture2D object, the actual image area of the texture might be smaller than the texture dimensions i.e. "contentSize" != (pixelsWide, pixelsHigh) and (maxS, maxT) != (1.0, 1.0). Be aware that the content of the generated textures will be upside-down!

Method Documentation

- (NSUInteger) bitsPerPixelForFormat

returns the bits-per-pixel of the in-memory OpenGL texture

Since
v1.0

Provided by category CCTexture2D(PixelFormat).

+ (NSUInteger) bitsPerPixelForFormat: (CCTexture2DPixelFormat)  format

Helper functions that returns bits per pixels for a given format.

Since
v2.0

Provided by category CCTexture2D(PixelFormat).

- (CGSize) contentSize

returns the content size of the texture in points

+ (CCTexture2DPixelFormat) defaultAlphaPixelFormat

returns the alpha pixel format

Since
v0.8

Provided by category CCTexture2D(PixelFormat).

- (void) drawAtPoint: (CGPoint)  point

draws a texture at a given point

Provided by category CCTexture2D(Drawing).

- (void) drawInRect: (CGRect)  rect

draws a texture inside a rect

Provided by category CCTexture2D(Drawing).

- (void) generateMipmap

Generates mipmap images for the texture. It only works if the texture size is POT (power of 2).

Since
v0.99.0

Provided by category CCTexture2D(GLFilter).

- (id) initWithCGImage: (CGImageRef)  cgImage
resolutionType: (ccResolutionType resolution 

Initializes a texture from a CGImage object

Provided by category CCTexture2D(Image).

- (id) initWithData: (const void *)  data
pixelFormat: (CCTexture2DPixelFormat)  pixelFormat
pixelsWide: (NSUInteger)  width
pixelsHigh: (NSUInteger)  height
contentSize: (CGSize)  size 

Initializes with a texture2d with data

- (id) initWithPVRFile: (NSString *)  file

Initializes a texture from a PVR file.

Supported PVR formats:

  • BGRA 8888
  • RGBA 8888
  • RGBA 4444
  • RGBA 5551
  • RBG 565
  • A 8
  • I 8
  • AI 8
  • PVRTC 2BPP
  • PVRTC 4BPP

By default PVR images are treated as if they alpha channel is NOT premultiplied. You can override this behavior with this class method:

IMPORTANT: This method is only defined on iOS. It is not supported on the Mac version.

Provided by category CCTexture2D(PVRSupport).

- (id) initWithString: (NSString *)  string
fontName: (NSString *)  name
fontSize: (CGFloat)  size 

Initializes a texture from a string with font name and font size

Provided by category CCTexture2D(Text).

- (id) initWithString: (NSString *)  string
fontName: (NSString *)  name
fontSize: (CGFloat)  size
dimensions: (CGSize)  dimensions
hAlignment: (CCTextAlignment alignment
vAlignment: (CCVerticalTextAlignment vertAlignment 

Initializes a texture from a string with dimensions, alignment, font name and font size

Provided by category CCTexture2D(Text).

- (id) initWithString: (NSString *)  string
fontName: (NSString *)  name
fontSize: (CGFloat)  size
dimensions: (CGSize)  dimensions
hAlignment: (CCTextAlignment alignment
vAlignment: (CCVerticalTextAlignment vertAlignment
lineBreakMode: (CCLineBreakMode lineBreakMode 

Initializes a texture from a string with dimensions, alignment, line break mode, font name and font size Supported lineBreakModes:

  • iOS: all UILineBreakMode supported modes
  • Mac: Only NSLineBreakByWordWrapping is supported.
    Since
    v1.0

Provided by category CCTexture2D(Text).

+ (void) PVRImagesHavePremultipliedAlpha: (BOOL)  haveAlphaPremultiplied

treats (or not) PVR files as if they have alpha premultiplied. Since it is impossible to know at runtime if the PVR images have the alpha channel premultiplied, it is possible load them as if they have (or not) the alpha channel premultiplied.

By default it is disabled.

Since
v0.99.5

Provided by category CCTexture2D(PVRSupport).

- (void) releaseData: (void *)  data

These functions are needed to create mutable textures

- (void) setAliasTexParameters

sets alias texture parameters:

  • GL_TEXTURE_MIN_FILTER = GL_NEAREST
  • GL_TEXTURE_MAG_FILTER = GL_NEAREST
Warning
Calling this method could allocate additional texture memory.
Since
v0.8

Provided by category CCTexture2D(GLFilter).

- (void) setAntiAliasTexParameters

sets antialias texture parameters:

  • GL_TEXTURE_MIN_FILTER = GL_LINEAR
  • GL_TEXTURE_MAG_FILTER = GL_LINEAR
Warning
Calling this method could allocate additional texture memory.
Since
v0.8

Provided by category CCTexture2D(GLFilter).

+ (void) setDefaultAlphaPixelFormat: (CCTexture2DPixelFormat)  format

sets the default pixel format for CGImages that contains alpha channel. If the CGImage contains alpha channel, then the options are:

  • generate 32-bit textures: kCCTexture2DPixelFormat_RGBA8888 (default one)
  • generate 16-bit textures: kCCTexture2DPixelFormat_RGBA4444
  • generate 16-bit textures: kCCTexture2DPixelFormat_RGB5A1
  • generate 24-bit textures: kCCTexture2DPixelFormat_RGB888 (no alpha)
  • generate 16-bit textures: kCCTexture2DPixelFormat_RGB565 (no alpha)
  • generate 8-bit textures: kCCTexture2DPixelFormat_A8 (only use it if you use just 1 color)

How does it work ?

  • If the image is an RGBA (with Alpha) then the default pixel format will be used (it can be a 8-bit, 16-bit or 32-bit texture)
  • If the image is an RGB (without Alpha) then: If the default pixel format is RGBA8888 then a RGBA8888 (32-bit) will be used. Otherwise a RGB565 (16-bit texture) will be used.

This parameter is not valid for PVR / PVR.CCZ images.

Since
v0.8

Provided by category CCTexture2D(PixelFormat).

- (void) setTexParameters: (ccTexParams *)  texParams

sets the min filter, mag filter, wrap s and wrap t texture parameters. If the texture size is NPOT (non power of 2), then in can only use GL_CLAMP_TO_EDGE in GL_TEXTURE_WRAP_{S,T}.

Warning
Calling this method could allocate additional texture memory.
Since
v0.8

Provided by category CCTexture2D(GLFilter).

- (NSString*) stringForFormat

returns the pixel format in a NSString.

Since
v2.0

Provided by category CCTexture2D(PixelFormat).

Property Documentation

- (CGSize) contentSizeInPixels
readnonatomicassign

returns content size of the texture in pixels

- (BOOL) hasPremultipliedAlpha
readnonatomicassign

whether or not the texture has their Alpha premultiplied

- (GLfloat) maxS
readwritenonatomicassign

texture max S

- (GLfloat) maxT
readwritenonatomicassign

texture max T

- (GLuint) name
readnonatomicassign

texture name

- (CCTexture2DPixelFormat) pixelFormat
readnonatomicassign

pixel format of the texture

- (NSUInteger) pixelsHigh
readnonatomicassign

hight in pixels

- (NSUInteger) pixelsWide
readnonatomicassign

width in pixels

- (ccResolutionType) resolutionType
readwritenonatomicassign

Returns the resolution type of the texture. Is it a RetinaDisplay texture, an iPad texture, a Mac, a Mac RetinaDisplay or an standard texture ?

Should be a readonly property. It is readwrite as a hack.

Since
v1.1
- (CCGLProgram*) shaderProgram
readwritenonatomicretain

shader program used by drawAtPoint and drawInRect


The documentation for this class was generated from the following file: