#import <CCGrid.h>
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(id) | - initWithSize:texture:flippedTexture: |
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(id) | - initWithSize: |
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(void) | - beforeDraw |
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(void) | - afterDraw: |
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(void) | - blit |
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(void) | - reuse |
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(void) | - calculateVertexPoints |
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(id) | + gridWithSize:texture:flippedTexture: |
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(id) | + gridWithSize: |
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BOOL | _active |
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int | _reuseGrid |
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CGSize | _gridSize |
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CCTexture2D * | _texture |
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CGPoint | _step |
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CCGrabber * | _grabber |
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BOOL | _isTextureFlipped |
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CCGLProgram * | _shaderProgram |
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ccDirectorProjection | _directorProjection |
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whether or not the grid is active
| - (BOOL) isTextureFlipped |
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readwritenonatomicassign |
number of times that the grid will be reused
The documentation for this class was generated from the following file: