cocos2d-iphone
2.0
Improved Cocos2D API Reference (iOS version) for www.kobold2d.com developers
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#import <CCActionCamera.h>
Public Member Functions | |
(id) | - initWithDuration:radius:deltaRadius:angleZ:deltaAngleZ:angleX:deltaAngleX: |
(void) | - sphericalRadius:zenith:azimuth: |
Static Public Member Functions | |
(id) | + actionWithDuration:radius:deltaRadius:angleZ:deltaAngleZ:angleX:deltaAngleX: |
Protected Attributes | |
float | radius_ |
float | deltaRadius_ |
float | angleZ_ |
float | deltaAngleZ_ |
float | angleX_ |
float | deltaAngleX_ |
float | radZ_ |
float | radDeltaZ_ |
float | radX_ |
float | radDeltaX_ |
CCOrbitCamera action Orbits the camera around the center of the screen using spherical coordinates
+ (id) actionWithDuration: | (float) | t | |
radius: | (float) | r | |
deltaRadius: | (float) | dr | |
angleZ: | (float) | z | |
deltaAngleZ: | (float) | dz | |
angleX: | (float) | x | |
deltaAngleX: | (float) | dx | |
creates a CCOrbitCamera action with radius, delta-radius, z, deltaZ, x, deltaX
- (id) initWithDuration: | (float) | t | |
radius: | (float) | r | |
deltaRadius: | (float) | dr | |
angleZ: | (float) | z | |
deltaAngleZ: | (float) | dz | |
angleX: | (float) | x | |
deltaAngleX: | (float) | dx | |
initializes a CCOrbitCamera action with radius, delta-radius, z, deltaZ, x, deltaX
- (void) sphericalRadius: | (float *) | r | |
zenith: | (float *) | zenith | |
azimuth: | (float *) | azimuth | |
positions the camera according to spherical coordinates