Here is a list of all documented class members with links to the class documentation for each member:
- a -
- action()
: CCAction
, CCTransitionMoveInL
, CCTransitionSlideInL
- actionOne:two:()
: CCSequence
, CCSpawn
- actions:()
: CCSequence
, CCSpawn
- actionsWithArray:()
: CCSequence
, CCSpawn
- actionWithAction:()
: CCRepeatForever
, CCActionEase
, CCReverseTime
- actionWithAction:duration:()
: CCAccelDeccelAmplitude
, CCAccelAmplitude
, CCDeccelAmplitude
- actionWithAction:period:()
: CCEaseElastic
- actionWithAction:rate:()
: CCEaseRateAction
- actionWithAction:speed:()
: CCSpeed
- actionWithAction:times:()
: CCRepeat
- actionWithAnimation:()
: CCAnimate
- actionWithAnimation:restoreOriginalFrame:()
: CCAnimate
- actionWithCols:duration:()
: CCSplitCols
- actionWithDuration:()
: CCFlipX3D
, CCActionInterval
- actionWithDuration:angle:()
: CCRotateTo
, CCRotateBy
- actionWithDuration:animation:restoreOriginalFrame:()
: CCAnimate
- actionWithDuration:bezier:()
: CCBezierBy
- actionWithDuration:blinks:()
: CCBlink
- actionWithDuration:from:to:()
: CCProgressFromTo
- actionWithDuration:key:from:to:()
: CCActionTween
- actionWithDuration:opacity:()
: CCFadeTo
- actionWithDuration:percent:()
: CCProgressTo
- actionWithDuration:position:()
: CCMoveTo
, CCMoveBy
- actionWithDuration:position:height:jumps:()
: CCJumpBy
- actionWithDuration:radius:deltaRadius:angleZ:deltaAngleZ:angleX:deltaAngleX:()
: CCOrbitCamera
- actionWithDuration:red:green:blue:()
: CCTintTo
, CCTintBy
- actionWithDuration:scale:()
: CCScaleTo
- actionWithDuration:scaleX:scaleY:()
: CCScaleTo
- actionWithDuration:skewX:skewY:()
: CCSkewTo
- actionWithJumps:amplitude:grid:duration:()
: CCJumpTiles3D
- actionWithPosition:()
: CCPlace
- actionWithPosition:radius:grid:duration:()
: CCLens3D
- actionWithPosition:radius:waves:amplitude:grid:duration:()
: CCRipple3D
- actionWithPosition:twirls:amplitude:grid:duration:()
: CCTwirl
- actionWithRange:shakeZ:grid:duration:()
: CCShaky3D
, CCShakyTiles3D
- actionWithRange:shatterZ:grid:duration:()
: CCShatteredTiles3D
- actionWithRows:duration:()
: CCSplitRows
- actionWithSeed:grid:duration:()
: CCShuffleTiles
, CCTurnOffTiles
- actionWithSize:duration:()
: CCGridAction
- actionWithTarget:()
: CCFollow
- actionWithTarget:selector:()
: CCCallFunc
- actionWithTarget:selector:data:()
: CCCallFuncND
- actionWithTarget:selector:object:()
: CCCallFuncO
- actionWithTarget:worldBoundary:()
: CCFollow
- actionWithTimes:()
: CCReuseGrid
- actionWithWaves:amplitude:grid:duration:()
: CCLiquid
, CCWavesTiles3D
- actionWithWaves:amplitude:horizontal:vertical:grid:duration:()
: CCWaves
- activate()
: CCMenuItem
- active
: CCGridBase
, CCParticleSystem
- addAction:target:paused:()
: CCActionManager
- addAnimation:name:()
: CCAnimationCache
- addCGImage:forKey:()
: CCTextureCache
- addChild:()
: CCNode
- addChild:z:()
: CCNode
- addChild:z:parallaxRatio:positionOffset:()
: CCParallaxNode
- addChild:z:tag:()
: CCNode
, CCTMXLayer
- addFrame:()
: CCAnimation
- addFrameWithFilename:()
: CCAnimation
- addFrameWithTexture:rect:()
: CCAnimation
- addImage:()
: CCTextureCache
- addImageAsync:target:selector:()
: CCTextureCache
- addParticle()
: CCParticleSystem
- addPointAt:width:()
: CCRibbon
- addPVRImage:()
: CCTextureCache
- addPVRTCImage:bpp:hasAlpha:width:()
: CCTextureCache
- addSpriteFrame:name:()
: CCSpriteFrameCache
- addSpriteFramesWithDictionary:texture:()
: CCSpriteFrameCache
- addSpriteFramesWithFile:()
: CCSpriteFrameCache
- addSpriteFramesWithFile:texture:()
: CCSpriteFrameCache
- addSpriteFramesWithFile:textureFile:()
: CCSpriteFrameCache
- addStandardDelegate:priority:()
: CCTouchDispatcher
- addTargetedDelegate:priority:swallowsTouches:()
: CCTouchDispatcher
- alignItemsHorizontally()
: CCMenu
- alignItemsHorizontallyWithPadding:()
: CCMenu
- alignItemsInColumns:()
: CCMenu
- alignItemsInRows:()
: CCMenu
- alignItemsVertically()
: CCMenu
- alignItemsVerticallyWithPadding:()
: CCMenu
- amplitude
: CCJumpTiles3D
, CCLiquid
, CCWavesTiles3D
, CCRipple3D
, CCWaves3D
, CCWaves
, CCTwirl
- amplitudeRate
: CCTwirl
, CCWaves
, CCWaves3D
, CCRipple3D
, CCWavesTiles3D
, CCJumpTiles3D
, CCLiquid
- anchorPoint
: CCNode
- anchorPointInPixels
: CCNode
- angle
: CCParticleSystem
- angleVar
: CCParticleSystem
- animation
: CCAnimate
, CCAnimation
- animationByName:()
: CCAnimationCache
- animationInterval
: CCDirector
- animationWithFrames:()
: CCAnimation
- atlasIndex
: CCSprite
- atlasWithTileFile:tileWidth:tileHeight:itemsToRender:()
: CCAtlasNode
- autoRemoveOnFinish
: CCParticleSystem