cocos2d-mac  1.0.1
Improved Cocos2D API Reference (Mac OS X version) for Kobold2D developers
CCParticleSystemQuad Member List
This is the complete list of members for CCParticleSystemQuad, including all inherited members.
A (defined in CCParticleSystem)CCParticleSystem [protected]
activeCCParticleSystem [protected]
activeCCParticleSystem
addChild:(CCNode *node)CCNode [virtual]
addChild:z:(CCNode *node,[z] NSInteger z)CCNode [virtual]
addChild:z:tag:(CCNode *node,[z] NSInteger z,[tag] NSInteger tag)CCNode [virtual]
addParticle()CCParticleSystem [virtual]
anchorPointCCNode
anchorPoint_ (defined in CCNode)CCNode [protected]
anchorPointInPixelsCCNode
anchorPointInPixels_ (defined in CCNode)CCNode [protected]
angleCCParticleSystem [protected]
angleCCParticleSystem
angleVarCCParticleSystem [protected]
angleVarCCParticleSystem
autoRemoveOnFinishCCParticleSystem
autoRemoveOnFinish_ (defined in CCParticleSystem)CCParticleSystem [protected]
B (defined in CCParticleSystem)CCParticleSystem [protected]
blendAdditiveCCParticleSystem
blendFuncCCParticleSystem
CCTextureProtocol-p::blendFunc()<CCBlendProtocol> [virtual]
blendFunc_ (defined in CCParticleSystem)CCParticleSystem [protected]
boundingBox()CCNode [virtual]
boundingBoxInPixels()CCNode [virtual]
cameraCCNode
camera_ (defined in CCNode)CCNode [protected]
childrenCCNode
children_ (defined in CCNode)CCNode [protected]
cleanup()CCNode [virtual]
contentSizeCCNode
contentSize_ (defined in CCNode)CCNode [protected]
contentSizeInPixelsCCNode
contentSizeInPixels_ (defined in CCNode)CCNode [protected]
convertToNodeSpace:(CGPoint worldPoint)CCNode [virtual]
convertToNodeSpaceAR:(CGPoint worldPoint)CCNode [virtual]
convertToWorldSpace:(CGPoint nodePoint)CCNode [virtual]
convertToWorldSpaceAR:(CGPoint nodePoint)CCNode [virtual]
draw()CCNode [virtual]
durationCCParticleSystem [protected]
durationCCParticleSystem
elapsed (defined in CCParticleSystem)CCParticleSystem [protected]
emissionRateCCParticleSystem [protected]
emissionRateCCParticleSystem
emitCounter (defined in CCParticleSystem)CCParticleSystem [protected]
emitterModeCCParticleSystem
emitterMode_ (defined in CCParticleSystem)CCParticleSystem [protected]
endColorCCParticleSystem [protected]
endColorCCParticleSystem
endColorVarCCParticleSystem [protected]
endColorVarCCParticleSystem
endRadiusCCParticleSystem [protected]
endRadiusCCParticleSystem
endRadiusVarCCParticleSystem [protected]
endRadiusVarCCParticleSystem
endSizeCCParticleSystem [protected]
endSizeCCParticleSystem
endSizeVarCCParticleSystem [protected]
endSizeVarCCParticleSystem
endSpin (defined in CCParticleSystem)CCParticleSystem [protected]
endSpin (defined in CCParticleSystem)CCParticleSystem
endSpinVar (defined in CCParticleSystem)CCParticleSystem [protected]
endSpinVar (defined in CCParticleSystem)CCParticleSystem
getActionByTag:(NSInteger tag)CCNode [virtual]
getChildByTag:(NSInteger tag)CCNode [virtual]
gravityCCParticleSystem [protected]
gravityCCParticleSystem
gridCCNode
grid_ (defined in CCNode)CCNode [protected]
indices_ (defined in CCParticleSystemQuad)CCParticleSystemQuad [protected]
init()CCNode [virtual]
initIndices()CCParticleSystemQuad [virtual]
initParticle:(tCCParticle *particle)CCParticleSystem [virtual]
initTexCoordsWithRect:(CGRect rect)CCParticleSystemQuad [virtual]
initWithDictionary:(NSDictionary *dictionary)CCParticleSystem [virtual]
initWithFile:(NSString *plistFile)CCParticleSystem [virtual]
initWithTotalParticles:(NSUInteger numberOfParticles)CCParticleSystem [virtual]
inverse_ (defined in CCNode)CCNode [protected]
isFull()CCParticleSystem [virtual]
isInverseDirty_ (defined in CCNode)CCNode [protected]
isRelativeAnchorPointCCNode
isRelativeAnchorPoint_ (defined in CCNode)CCNode [protected]
isRunningCCNode
isRunning_ (defined in CCNode)CCNode [protected]
isTransformDirty_ (defined in CCNode)CCNode [protected]
isTransformGLDirty_ (defined in CCNode)CCNode [protected]
lifeCCParticleSystem [protected]
lifeCCParticleSystem
lifeVarCCParticleSystem [protected]
lifeVarCCParticleSystem
mode (defined in CCParticleSystem)CCParticleSystem [protected]
node()CCNode [virtual, static]
nodeToParentTransform()CCNode [virtual]
nodeToWorldTransform()CCNode [virtual]
numberOfRunningActions()CCNode [virtual]
onEnter()CCNode [virtual]
onEnterTransitionDidFinish()CCNode [virtual]
onExit()CCNode [virtual]
parentCCNode
parent_ (defined in CCNode)CCNode [protected]
parentToNodeTransform()CCNode [virtual]
particleCountCCParticleSystem [protected]
particleCountCCParticleSystem
particleIdx (defined in CCParticleSystem)CCParticleSystem [protected]
particles (defined in CCParticleSystem)CCParticleSystem [protected]
particleWithFile:(NSString *plistFile)CCParticleSystem [virtual, static]
pauseSchedulerAndActions()CCNode [virtual]
positionCCNode
position_ (defined in CCNode)CCNode [protected]
positionInPixelsCCNode
positionInPixels_ (defined in CCNode)CCNode [protected]
positionTypeCCParticleSystem
positionType_ (defined in CCParticleSystem)CCParticleSystem [protected]
postStep()CCParticleSystem [virtual]
posVarCCParticleSystem [protected]
posVarCCParticleSystem
quads_ (defined in CCParticleSystemQuad)CCParticleSystemQuad [protected]
quadsID_ (defined in CCParticleSystemQuad)CCParticleSystemQuad [protected]
radialAccelCCParticleSystem [protected]
radialAccelCCParticleSystem
radialAccelVarCCParticleSystem [protected]
radialAccelVarCCParticleSystem
removeAllChildrenWithCleanup:(BOOL cleanup)CCNode [virtual]
removeChild:cleanup:(CCNode *node,[cleanup] BOOL cleanup)CCNode [virtual]
removeChildByTag:cleanup:(NSInteger tag,[cleanup] BOOL cleanup)CCNode [virtual]
removeFromParentAndCleanup:(BOOL cleanup)CCNode [virtual]
reorderChild:z:(CCNode *child,[z] NSInteger zOrder)CCNode [virtual]
resetSystem()CCParticleSystem [virtual]
resumeSchedulerAndActions()CCNode [virtual]
rotatePerSecondCCParticleSystem [protected]
rotatePerSecondCCParticleSystem
rotatePerSecondVarCCParticleSystem [protected]
rotatePerSecondVarCCParticleSystem
rotationCCNode
rotation_ (defined in CCNode)CCNode [protected]
runAction:(CCAction *action)CCNode [virtual]
scaleCCNode
scaleXCCNode
scaleX_ (defined in CCNode)CCNode [protected]
scaleYCCNode
scaleY_ (defined in CCNode)CCNode [protected]
schedule:(SEL s)CCNode [virtual]
schedule:interval:(SEL s,[interval] ccTime seconds)CCNode [virtual]
scheduleUpdate()CCNode [virtual]
scheduleUpdateWithPriority:(NSInteger priority)CCNode [virtual]
setBlendFunc:(ccBlendFunc blendFunc)<CCBlendProtocol> [virtual]
setDisplayFrame:(CCSpriteFrame *spriteFrame)CCParticleSystemQuad [virtual]
setTexture:(CCTexture2D *texture)<CCTextureProtocol> [virtual]
setTexture:withRect:(CCTexture2D *texture,[withRect] CGRect rect)CCParticleSystemQuad [virtual]
skewXCCNode
skewX_ (defined in CCNode)CCNode [protected]
skewYCCNode
skewY_ (defined in CCNode)CCNode [protected]
sourcePositionCCParticleSystem [protected]
sourcePositionCCParticleSystem
speedCCParticleSystem [protected]
speedCCParticleSystem
speedVarCCParticleSystem [protected]
speedVarCCParticleSystem
startColorCCParticleSystem [protected]
startColorCCParticleSystem
startColorVarCCParticleSystem [protected]
startColorVarCCParticleSystem
startRadiusCCParticleSystem [protected]
startRadiusCCParticleSystem
startRadiusVarCCParticleSystem [protected]
startRadiusVarCCParticleSystem
startSizeCCParticleSystem [protected]
startSizeCCParticleSystem
startSizeVarCCParticleSystem [protected]
startSizeVarCCParticleSystem
startSpin (defined in CCParticleSystem)CCParticleSystem [protected]
startSpin (defined in CCParticleSystem)CCParticleSystem
startSpinVar (defined in CCParticleSystem)CCParticleSystem [protected]
startSpinVar (defined in CCParticleSystem)CCParticleSystem
stopAction:(CCAction *action)CCNode [virtual]
stopActionByTag:(NSInteger tag)CCNode [virtual]
stopAllActions()CCNode [virtual]
stopSystem()CCParticleSystem [virtual]
tagCCNode
tag_ (defined in CCNode)CCNode [protected]
tangentialAccelCCParticleSystem [protected]
tangentialAccelCCParticleSystem
tangentialAccelVarCCParticleSystem [protected]
tangentialAccelVarCCParticleSystem
textureCCParticleSystem
CCTextureProtocol-p::texture()<CCTextureProtocol> [virtual]
texture_ (defined in CCParticleSystem)CCParticleSystem [protected]
totalParticlesCCParticleSystem [protected]
totalParticlesCCParticleSystem
transform()CCNode [virtual]
transform_ (defined in CCNode)CCNode [protected]
transformAncestors()CCNode [virtual]
transformGL_ (defined in CCNode)CCNode [protected]
unschedule:(SEL s)CCNode [virtual]
unscheduleAllSelectors()CCNode [virtual]
unscheduleUpdate() (defined in CCNode)CCNode [virtual]
update:(ccTime dt)CCParticleSystem [virtual]
updateParticleImp (defined in CCParticleSystem)CCParticleSystem [protected]
updateParticleSel (defined in CCParticleSystem)CCParticleSystem [protected]
updateQuadWithParticle:newPosition:(tCCParticle *particle,[newPosition] CGPoint pos)CCParticleSystem [virtual]
userDataCCNode
userData_ (defined in CCNode)CCNode [protected]
vertexZCCNode
vertexZ_ (defined in CCNode)CCNode [protected]
visibleCCNode
visible_ (defined in CCNode)CCNode [protected]
visit()CCNode [virtual]
worldToNodeTransform()CCNode [virtual]
zOrderCCNode
zOrder_ (defined in CCNode)CCNode [protected]