ObjectAL  2.1
ObjectAL API Reference (iOS) for Kobold2D developers
<ALSoundSource> Member List
This is the complete list of members for <ALSoundSource>, including all inherited members.
clear()<ALSoundSource> [virtual]
coneInnerAngle<ALSoundSource>
coneOuterAngle<ALSoundSource>
coneOuterGain<ALSoundSource>
direction<ALSoundSource>
fadeTo:duration:target:selector:(float gain,[duration] float duration,[target] id target,[selector] SEL selector)<ALSoundSource> [virtual]
gain<ALSoundSource>
interruptible<ALSoundSource>
looping<ALSoundSource>
maxDistance<ALSoundSource>
maxGain<ALSoundSource>
minGain<ALSoundSource>
muted<ALSoundSource>
pan<ALSoundSource>
panTo:duration:target:selector:(float pan,[duration] float duration,[target] id target,[selector] SEL selector)<ALSoundSource> [virtual]
paused<ALSoundSource>
pitch<ALSoundSource>
pitchTo:duration:target:selector:(float pitch,[duration] float duration,[target] id target,[selector] SEL selector)<ALSoundSource> [virtual]
play:(ALBuffer *buffer)<ALSoundSource> [virtual]
play:gain:pitch:pan:loop:(ALBuffer *buffer,[gain] float gain,[pitch] float pitch,[pan] float pan,[loop] bool loop)<ALSoundSource> [virtual]
play:loop:(ALBuffer *buffer,[loop] bool loop)<ALSoundSource> [virtual]
playing<ALSoundSource>
position<ALSoundSource>
referenceDistance<ALSoundSource>
rewind()<ALSoundSource> [virtual]
rolloffFactor<ALSoundSource>
sourceRelative<ALSoundSource>
sourceType<ALSoundSource>
stop()<ALSoundSource> [virtual]
stopActions()<ALSoundSource> [virtual]
stopFade()<ALSoundSource> [virtual]
stopPan()<ALSoundSource> [virtual]
stopPitch()<ALSoundSource> [virtual]
velocity<ALSoundSource>
volume<ALSoundSource>