Box2D
2.2.1
Box2D API Reference for Kobold2D developers
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Rotation. More...
#include <b2Math.h>
Public Member Functions | |
b2Rot (float32 angle) | |
Initialize from an angle in radians. | |
void | Set (float32 angle) |
Set using an angle in radians. | |
void | SetIdentity () |
Set to the identity rotation. | |
float32 | GetAngle () const |
Get the angle in radians. | |
b2Vec2 | GetXAxis () const |
Get the x-axis. | |
b2Vec2 | GetYAxis () const |
Get the u-axis. | |
Public Attributes | |
float32 | s |
Sine and cosine. | |
float32 | c |
Rotation.
b2Rot::b2Rot | ( | float32 | angle | ) | [inline, explicit] |
Initialize from an angle in radians.
TODO_ERIN optimize
float32 b2Rot::GetAngle | ( | ) | const [inline] |
Get the angle in radians.
b2Vec2 b2Rot::GetXAxis | ( | ) | const [inline] |
Get the x-axis.
b2Vec2 b2Rot::GetYAxis | ( | ) | const [inline] |
Get the u-axis.
void b2Rot::Set | ( | float32 | angle | ) | [inline] |
Set using an angle in radians.
TODO_ERIN optimize
void b2Rot::SetIdentity | ( | ) | [inline] |
Set to the identity rotation.
float32 b2Rot::s |
Sine and cosine.