Box2D  2.2.1
Box2D API Reference for Kobold2D developers
b2RayCastInput Struct Reference

Ray-cast input data. The ray extends from p1 to p1 + maxFraction * (p2 - p1). More...

#include <b2Collision.h>

+ Collaboration diagram for b2RayCastInput:

List of all members.

Public Attributes

b2Vec2 p1
b2Vec2 p2
float32 maxFraction

Detailed Description

Ray-cast input data. The ray extends from p1 to p1 + maxFraction * (p2 - p1).


The documentation for this struct was generated from the following file: