Box2D  2.2.1
Box2D API Reference for Kobold2D developers
b2Contact Member List
This is the complete list of members for b2Contact, including all inherited members.
AddType(b2ContactCreateFcn *createFcn, b2ContactDestroyFcn *destroyFcn, b2Shape::Type typeA, b2Shape::Type typeB) (defined in b2Contact)b2Contact [protected, static]
b2Body (defined in b2Contact)b2Contact [friend]
b2Contact() (defined in b2Contact)b2Contact [inline, protected]
b2Contact(b2Fixture *fixtureA, int32 indexA, b2Fixture *fixtureB, int32 indexB) (defined in b2Contact)b2Contact [protected]
b2ContactManager (defined in b2Contact)b2Contact [friend]
b2ContactSolver (defined in b2Contact)b2Contact [friend]
b2Fixture (defined in b2Contact)b2Contact [friend]
b2World (defined in b2Contact)b2Contact [friend]
Create(b2Fixture *fixtureA, int32 indexA, b2Fixture *fixtureB, int32 indexB, b2BlockAllocator *allocator) (defined in b2Contact)b2Contact [protected, static]
Destroy(b2Contact *contact, b2Shape::Type typeA, b2Shape::Type typeB, b2BlockAllocator *allocator) (defined in b2Contact)b2Contact [protected, static]
Destroy(b2Contact *contact, b2BlockAllocator *allocator) (defined in b2Contact)b2Contact [protected, static]
e_bulletHitFlag enum value (defined in b2Contact)b2Contact [protected]
e_enabledFlag enum value (defined in b2Contact)b2Contact [protected]
e_filterFlag enum value (defined in b2Contact)b2Contact [protected]
e_islandFlag enum value (defined in b2Contact)b2Contact [protected]
e_toiFlag enum value (defined in b2Contact)b2Contact [protected]
e_touchingFlag enum value (defined in b2Contact)b2Contact [protected]
Evaluate(b2Manifold *manifold, const b2Transform &xfA, const b2Transform &xfB)=0b2Contact [pure virtual]
FlagForFiltering()b2Contact [inline, protected]
GetChildIndexA() const b2Contact [inline]
GetChildIndexB() const b2Contact [inline]
GetFixtureA()b2Contact [inline]
GetFixtureA() const (defined in b2Contact)b2Contact [inline]
GetFixtureB()b2Contact [inline]
GetFixtureB() const (defined in b2Contact)b2Contact [inline]
GetFriction() const b2Contact [inline]
GetManifold()b2Contact [inline]
GetManifold() const (defined in b2Contact)b2Contact [inline]
GetNext()b2Contact [inline]
GetNext() const (defined in b2Contact)b2Contact [inline]
GetRestitution() const b2Contact [inline]
GetWorldManifold(b2WorldManifold *worldManifold) const b2Contact [inline]
InitializeRegisters() (defined in b2Contact)b2Contact [protected, static]
IsEnabled() const b2Contact [inline]
IsTouching() const b2Contact [inline]
m_fixtureA (defined in b2Contact)b2Contact [protected]
m_fixtureB (defined in b2Contact)b2Contact [protected]
m_flags (defined in b2Contact)b2Contact [protected]
m_friction (defined in b2Contact)b2Contact [protected]
m_indexA (defined in b2Contact)b2Contact [protected]
m_indexB (defined in b2Contact)b2Contact [protected]
m_manifold (defined in b2Contact)b2Contact [protected]
m_next (defined in b2Contact)b2Contact [protected]
m_nodeA (defined in b2Contact)b2Contact [protected]
m_nodeB (defined in b2Contact)b2Contact [protected]
m_prev (defined in b2Contact)b2Contact [protected]
m_restitution (defined in b2Contact)b2Contact [protected]
m_toi (defined in b2Contact)b2Contact [protected]
m_toiCount (defined in b2Contact)b2Contact [protected]
ResetFriction()b2Contact [inline]
ResetRestitution()b2Contact [inline]
s_initialized (defined in b2Contact)b2Contact [protected, static]
s_registers (defined in b2Contact)b2Contact [protected, static]
SetEnabled(bool flag)b2Contact [inline]
SetFriction(float32 friction)b2Contact [inline]
SetRestitution(float32 restitution)b2Contact [inline]
Update(b2ContactListener *listener) (defined in b2Contact)b2Contact [protected]
~b2Contact() (defined in b2Contact)b2Contact [inline, protected, virtual]