The Mobile 2D Game Engine Popularity Index – January 2014

On February 6, 2014, in idevblogaday, by Steffen Itterheim

This is an update to the Mobile Game Engine Popularity Index I published 2.5 months ago.

Game Engine Popularity on

stackoverflow tag popularity

stackoverflow tag popularity

Since November’s chart I made sure the tags I’m most interested in (cocos2d-iphone, cocos2d-x, sprite-kit) were properly applied to all questions.

Furthermore I update at least the past 6 months for each tag, which caused the graph to change noticeably. This may be due to policing the site, where users remove tags or retag questions. The net result is that there are now recent months with fewer questions for some engines compared to November’s chart. In particular this flattened the up-down curve of cocos2d-iphone.

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The Mobile 2D Game Engine Popularity Index – November 2013

On November 14, 2013, in idevblogaday, by Steffen Itterheim

Topics: Overall interest in cocos2d is waning. Unity and libgdx fighting for 1st place. Sprite Kit skyrocketing from day one.

This sums it up. Now for the details. Since my last game engine popularity measurement I tried to improve and streamline the process.

Game Engine Popularity on

For data I’m searching for tagged questions created in a specific month. The search query looks like this:

[cocos2d-x] is:question created:2013-11

I repeated this for every tag for every month as far back as there were questions with the given tag.

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Win-Win :)

On October 15, 2011, in Announcements, Kobold2D, by Steffen Itterheim

This is just a quick report that my recent efforts on Kobold2D and on other fronts seem to be paying off. I looked at the sales of my Line-Drawing Starterkit over the past couple months, and I noticed a pleasant trend:

Many thanks to all supporters and customers!

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