Indie devs who put ads in their games are fools!

On June 19, 2015, in idevblogaday, by Steffen Itterheim

Imagine you downloaded a racing game and launch it. This is the first thing you see:

Car Ad

You think: “Cool, that’s a really nice car! Graphics look even better than on the App Store screenshots. Okay, of course I want to ‘Race Now!'”

Worst case scenario: you are gone, happily playing that new (and arguably better) racing game. The Indie dev gets his fair share of the deal: $0.10.

This rant needs more detail …

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