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OpenGW + Platformer Game
OpenGW is work-in-progress, it will be the successor to KoboldTouch. OpenGW is an entity component framework with a similar MVC architecture like KoboldTouch and works with both Sprite Kit (Kobold Kit) and in the future cocos2d-iphone v3.
Download OpenGW Preview 2 (provided “as is”)
New in preview 2:
– Sprite Frame Animation system (OGWAnimation* classes, animations.lua), supports animation variations (randomly play one of several animations)
– Multipeer connectivity (currently hacked to connect two specific devices, see ViewController.m)
– Improvements to/bugfixes for platformer physics, for example one-sided slopes and moving the character’s anchorPoint to bottom center
Try out the following Xcode workspaces/projects:
This is a minimal code example that shows how to create an open game world. Notice that HelloSceneController is the same for both engines, and IntroScene is also the same but with a few #ifdefs to conditionally compile engine specific code.
Platformer game, work in progress. Builds with Kobold Kit (Sprite Kit) and iOS.
Essential Cocos2D is now freely available and hosted on www.koboldtouch.com.
The Support Forum is hosted on koboldkit.com. It is the shared support forum for all Kobold products (2D/Touch/Kit).
Bonus: Line-Drawing Game Starterkit
The Line-Drawing Game Starterkit for cocos2d-iphone is free for KoboldTouch customers. Download the Line-Drawing Starterkit here.
All requests regarding your order (cancel, refund, change plan, invoice) need to be issued through ClickBank. Follow the support links in your order confirmation email (check junk/spam folder) to get support for your order.
You should have received an email from ClickBank with the following subject:
Receipt for your ClickBank Order #ABCDEFGH
The digits and letters following the # character (underlined) are your order number. You can also use the ClickBank order locator and your order number to get support for your order.
If you can not locate your confirmation email (check junk/spam folder) nor your order number, please send an email to steffen (at) learncocos2d.com and provide the email you signed up with and your full name.