#include <b2MouseJoint.h>
Public Member Functions | |
| b2MouseJointDef () | |
Public Attributes | |
| b2Vec2 | target |
| float32 | maxForce |
| float32 | frequencyHz |
| The response speed. | |
| float32 | dampingRatio |
| The damping ratio. 0 = no damping, 1 = critical damping. | |
Mouse joint definition. This requires a world target point, tuning parameters, and the time step.
| b2MouseJointDef::b2MouseJointDef | ( | ) | [inline] |
The damping ratio. 0 = no damping, 1 = critical damping.
The response speed.
The maximum constraint force that can be exerted to move the candidate body. Usually you will express as some multiple of the weight (multiplier * mass * gravity).
The initial world target point. This is assumed to coincide with the body anchor initially.
1.6.3