|
cocos2d-iphone
2.1
Improved Cocos2D API Reference (iOS version) for www.kobold2d.com developers
|
#import <CCParallaxNode.h>
Inheritance diagram for CCParallaxNode:
Collaboration diagram for CCParallaxNode:Public Member Functions | |
| (void) | - addChild:z:parallaxRatio:positionOffset: |
Protected Attributes | |
| ccArray * | _parallaxArray |
| CGPoint | _lastPosition |
Properties | |
| ccArray * | parallaxArray |
CCParallaxNode: A node that simulates a parallax scroller
The children will be moved faster / slower than the parent according the the parallax ratio.
| - (void) addChild: | (CCNode *) | node | |
| z: | (NSInteger) | z | |
| parallaxRatio: | (CGPoint) | c | |
| positionOffset: | (CGPoint) | positionOffset | |
Adds a child to the container with a z-order, a parallax ratio and a position offset It returns self, so you can chain several addChilds.
- (ccArray*) parallaxArray [read, write, assign] |
array that holds the offset / ratio of the children