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cocos2d-iphone
2.0
Improved Cocos2D API Reference (iOS version) for www.kobold2d.com developers
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#import <CCParticleSystemQuad.h>
Public Member Functions | |
| (void) | - initIndices |
| (void) | - initTexCoordsWithRect: |
| (void) | - setDisplayFrame: |
| (void) | - setTexture:withRect: |
Protected Attributes | |
| ccV3F_C4B_T2F_Quad * | quads_ |
| GLushort * | indices_ |
| GLuint | VAOname_ |
| GLuint | buffersVBO_ [2] |
CCParticleSystemQuad is a subclass of CCParticleSystem
It includes all the features of ParticleSystem.
Special features and Limitations:
| - (void) initIndices |
initialices the indices for the vertices
| - (void) initTexCoordsWithRect: | (CGRect) | rect |
initilizes the texture with a rectangle measured Points
| - (void) setDisplayFrame: | (CCSpriteFrame *) | spriteFrame |
Sets a new CCSpriteFrame as particle. WARNING: this method is experimental. Use setTexture:withRect instead.
| - (void) setTexture: | (CCTexture2D *) | texture | |
| withRect: | (CGRect) | rect | |
Sets a new texture with a rect. The rect is in Points.