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cocos2d-iphone
2.0
Improved Cocos2D API Reference (iOS version) for www.kobold2d.com developers
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#import <CCActionCamera.h>
Public Member Functions | |
| (id) | - initWithDuration:radius:deltaRadius:angleZ:deltaAngleZ:angleX:deltaAngleX: |
| (void) | - sphericalRadius:zenith:azimuth: |
Static Public Member Functions | |
| (id) | + actionWithDuration:radius:deltaRadius:angleZ:deltaAngleZ:angleX:deltaAngleX: |
Protected Attributes | |
| float | radius_ |
| float | deltaRadius_ |
| float | angleZ_ |
| float | deltaAngleZ_ |
| float | angleX_ |
| float | deltaAngleX_ |
| float | radZ_ |
| float | radDeltaZ_ |
| float | radX_ |
| float | radDeltaX_ |
CCOrbitCamera action Orbits the camera around the center of the screen using spherical coordinates
| + (id) actionWithDuration: | (float) | t | |
| radius: | (float) | r | |
| deltaRadius: | (float) | dr | |
| angleZ: | (float) | z | |
| deltaAngleZ: | (float) | dz | |
| angleX: | (float) | x | |
| deltaAngleX: | (float) | dx | |
creates a CCOrbitCamera action with radius, delta-radius, z, deltaZ, x, deltaX
| - (id) initWithDuration: | (float) | t | |
| radius: | (float) | r | |
| deltaRadius: | (float) | dr | |
| angleZ: | (float) | z | |
| deltaAngleZ: | (float) | dz | |
| angleX: | (float) | x | |
| deltaAngleX: | (float) | dx | |
initializes a CCOrbitCamera action with radius, delta-radius, z, deltaZ, x, deltaX
| - (void) sphericalRadius: | (float *) | r | |
| zenith: | (float *) | zenith | |
| azimuth: | (float *) | azimuth | |
positions the camera according to spherical coordinates