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cocos2d-iphone
1.0.1
Improved Cocos2D API Reference (iOS version) for Kobold2D developers
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#include <CCProtocols.h>
Public Member Functions | |
void | setBlendFunc: (ccBlendFunc blendFunc) |
ccBlendFunc | blendFunc () |
You can specify the blending fuction.
ccBlendFunc CCBlendProtocol-p::blendFunc | ( | ) | [virtual] |
returns the blending function used for the texture
void CCBlendProtocol-p::setBlendFunc: | ( | ccBlendFunc | blendFunc | ) | [virtual] |
set the source blending function for the texture