cocos2d-iphone  1.0.1
Improved Cocos2D API Reference (iOS version) for Kobold2D developers
CCWaves Interface Reference

#include <CCActionGrid3D.h>

+ Inheritance diagram for CCWaves:
+ Collaboration diagram for CCWaves:

List of all members.

Public Member Functions

id initWithWaves:amplitude:horizontal:vertical:grid:duration: (int wav,[amplitude] float amp,[horizontal] BOOL h,[vertical] BOOL v,[grid] ccGridSize gridSize,[duration] ccTime d)

Static Public Member Functions

id actionWithWaves:amplitude:horizontal:vertical:grid:duration: (int wav,[amplitude] float amp,[horizontal] BOOL h,[vertical] BOOL v,[grid] ccGridSize gridSize,[duration] ccTime d)

Protected Attributes

int waves
BOOL vertical
BOOL horizontal

Properties

float amplitude
float amplitudeRate

Detailed Description

CCWaves action


Member Function Documentation

id CCWaves::actionWithWaves:amplitude:horizontal:vertical:grid:duration: ( int  wav,
[amplitude] float  amp,
[horizontal] BOOL  h,
[vertical] BOOL  v,
[grid] ccGridSize  gridSize,
[duration] ccTime  d 
) [static, virtual]

initializes the action with amplitude, horizontal sin, vertical sin, a grid and duration

id CCWaves::initWithWaves:amplitude:horizontal:vertical:grid:duration: ( int  wav,
[amplitude] float  amp,
[horizontal] BOOL  h,
[vertical] BOOL  v,
[grid] ccGridSize  gridSize,
[duration] ccTime  d 
) [virtual]

creates the action with amplitude, horizontal sin, vertical sin, a grid and duration


Property Documentation

float CCWaves::amplitude [read, write, assign]

amplitude

float CCWaves::amplitudeRate [read, write, assign]

amplitude rate


The documentation for this interface was generated from the following file: