cocos2d-iphone  1.0.1
Improved Cocos2D API Reference (iOS version) for Kobold2D developers
CCSpawn Interface Reference

#include <CCActionInterval.h>

+ Inheritance diagram for CCSpawn:
+ Collaboration diagram for CCSpawn:

List of all members.

Public Member Functions

id initOne:two: (CCFiniteTimeAction *one,[two] CCFiniteTimeAction *two)

Static Public Member Functions

id actions: (CCFiniteTimeAction *action1,[,]...NS_REQUIRES_NIL_TERMINATION)
id actionsWithArray: (NSArray *actions)
id actionOne:two: (CCFiniteTimeAction *one,[two] CCFiniteTimeAction *two)

Protected Attributes

CCFiniteTimeActionone_
CCFiniteTimeActiontwo_

Detailed Description

Spawn a new action immediately


Member Function Documentation

id CCSpawn::actionOne:two: ( CCFiniteTimeAction one,
[two] CCFiniteTimeAction two 
) [static, virtual]

creates the Spawn action

id CCSpawn::actions: ( CCFiniteTimeAction action1,
[,]   NS_REQUIRES_NIL_TERMINATION 
) [static, virtual]

helper constructor to create an array of spawned actions

id CCSpawn::actionsWithArray: ( NSArray *  actions) [static, virtual]

helper contructor to create an array of spawned actions given an array

id CCSpawn::initOne:two: ( CCFiniteTimeAction one,
[two] CCFiniteTimeAction two 
) [virtual]

initializes the Spawn action with the 2 actions to spawn


The documentation for this interface was generated from the following file: