ObjectAL  2.1
ObjectAL API Reference (iOS) for Kobold2D developers
ALSource Member List
This is the complete list of members for ALSource, including all inherited members.
abortPlaybackResumeALSource [protected]
addSuspendListener:(id< OALSuspendListener > listener)<OALSuspendManager> [virtual]
bufferALSource [protected]
bufferALSource
buffersProcessedALSource
buffersQueuedALSource
clear()<ALSoundSource> [virtual]
coneInnerAngle<ALSoundSource>
coneOuterAngle<ALSoundSource>
coneOuterGain<ALSoundSource>
contextALSource [protected]
contextALSource
direction<ALSoundSource>
fadeTo:duration:target:selector:(float gain,[duration] float duration,[target] id target,[selector] SEL selector)<ALSoundSource> [virtual]
gainALSource [protected]
gainActionALSource [protected]
initOnContext:(ALContext *context)ALSource [virtual]
interrupted<OALSuspendListener>
interruptibleALSource [protected]
looping<ALSoundSource>
manuallySuspended<OALSuspendListener>
maxDistance<ALSoundSource>
maxGain<ALSoundSource>
minGain<ALSoundSource>
mutedALSource [protected]
offsetInBytesALSource
offsetInSamplesALSource
offsetInSecondsALSource
pan<ALSoundSource>
panActionALSource [protected]
panTo:duration:target:selector:(float pan,[duration] float duration,[target] id target,[selector] SEL selector)<ALSoundSource> [virtual]
paused<ALSoundSource>
pitch<ALSoundSource>
pitchActionALSource [protected]
pitchTo:duration:target:selector:(float pitch,[duration] float duration,[target] id target,[selector] SEL selector)<ALSoundSource> [virtual]
play()ALSource [virtual]
play:(ALBuffer *buffer)<ALSoundSource> [virtual]
play:gain:pitch:pan:loop:(ALBuffer *buffer,[gain] float gain,[pitch] float pitch,[pan] float pan,[loop] bool loop)<ALSoundSource> [virtual]
play:loop:(ALBuffer *buffer,[loop] bool loop)<ALSoundSource> [virtual]
playing<ALSoundSource>
position<ALSoundSource>
queueBuffer:(ALBuffer *buffer)ALSource [virtual]
queueBuffer:repeats:(ALBuffer *buffer,[repeats] NSUInteger repeats)ALSource [virtual]
queueBuffers:(NSArray *buffers)ALSource [virtual]
queueBuffers:repeats:(NSArray *buffers,[repeats] NSUInteger repeats)ALSource [virtual]
referenceDistance<ALSoundSource>
removeSuspendListener:(id< OALSuspendListener > listener)<OALSuspendManager> [virtual]
rewind()<ALSoundSource> [virtual]
rolloffFactor<ALSoundSource>
shadowStateALSource [protected]
source()ALSource [virtual, static]
sourceIdALSource [protected]
sourceIdALSource
sourceOnContext:(ALContext *context)ALSource [virtual, static]
sourceRelative<ALSoundSource>
sourceType<ALSoundSource>
stateALSource
stop()<ALSoundSource> [virtual]
stopActions()<ALSoundSource> [virtual]
stopFade()<ALSoundSource> [virtual]
stopPan()<ALSoundSource> [virtual]
stopPitch()<ALSoundSource> [virtual]
suspended<OALSuspendManager>
suspendHandlerALSource [protected]
unqueueBuffer:(ALBuffer *buffer)ALSource [virtual]
unqueueBuffers:(NSArray *buffers)ALSource [virtual]
velocity<ALSoundSource>
volume<ALSoundSource>