|
Chipmunk
6.0.3
Chipmunk API Reference for Kobold2D developers
|
Segment query info struct. More...
#include <cpShape.h>
Data Fields | |
| cpShape * | shape |
| The shape that was hit, NULL if no collision occured. | |
| cpFloat | t |
| The normalized distance along the query segment in the range [0, 1]. | |
| cpVect | n |
| The normal of the surface hit. | |
Segment query info struct.
The normal of the surface hit.
The shape that was hit, NULL if no collision occured.
The normalized distance along the query segment in the range [0, 1].