|
Chipmunk
6.0.3
Chipmunk API Reference for Kobold2D developers
|
Data Structures | |
| struct | cpSimpleMotor |
Functions | |
| const cpConstraintClass * | cpSimpleMotorGetClass (void) |
| cpSimpleMotor * | cpSimpleMotorAlloc (void) |
| Allocate a simple motor. | |
| cpSimpleMotor * | cpSimpleMotorInit (cpSimpleMotor *joint, cpBody *a, cpBody *b, cpFloat rate) |
| initialize a simple motor. | |
| cpConstraint * | cpSimpleMotorNew (cpBody *a, cpBody *b, cpFloat rate) |
| Allocate and initialize a simple motor. | |
| CP_DefineConstraintProperty (cpSimpleMotor, cpFloat, rate, Rate) | |
| CP_DefineConstraintProperty | ( | cpSimpleMotor | , |
| cpFloat | , | ||
| rate | , | ||
| Rate | |||
| ) |
| cpSimpleMotor* cpSimpleMotorAlloc | ( | void | ) |
Allocate a simple motor.
| const cpConstraintClass* cpSimpleMotorGetClass | ( | void | ) |
| cpSimpleMotor* cpSimpleMotorInit | ( | cpSimpleMotor * | joint, |
| cpBody * | a, | ||
| cpBody * | b, | ||
| cpFloat | rate | ||
| ) |
initialize a simple motor.
| cpConstraint* cpSimpleMotorNew | ( | cpBody * | a, |
| cpBody * | b, | ||
| cpFloat | rate | ||
| ) |
Allocate and initialize a simple motor.